The majority of these choices and outcomes don’t seem to impact very much just on their own, drawing on that simplicity formula again, but, when they’re all combined, they make for a well rounded and deceptively deep system of play. Some of these you can control, while others seem to be randomly applied, like for example, which foods they might enjoy. Much like Tomodachi Life before it, the Miis you populate your game with come complete with unique personalities, likes and dislikes. I hope you’re starting to get an idea of how bonkers this game can be.Īll these whacky and questionable casting decisions aside, there are some pretty solid and entertaining combat and social aspects to play around with here. My team now includes the likes of Robocop, Bayonetta and Morgan Freeman amongst others, while my world features hilarious appearances from many, many more. Without going too much into it, my choices got crazier and crazier as I went on, as you can see by these screenshots. As I progressed through the first few levels, I recruited Nicholas Cage as my first companion, and by the time I reached the castle of King Mr Bean and Princess Birdo, Temmie from Undertale and Midna from Twilight Princess had joined me too. When the next round of choices came up, I decided to dig into some of those combinations, picking community characters made of Arin and Danny from the Game Grumps to play the evil Dark Lord and the Wise Sage, respectively. “The unbelievable true story of the Game Grumps, coming soon to a 3DS near you.” The replayability of Miitopia is off the charts if only just to witness the humour that develops from all the different combinations. The best part of this game mechanic is that with whatever characters you choose or create, your adventure will be entirely different than mine, and that is awesome. To say I laughed when I saw all these random picks interacting with each other is an understatement. The computer assigned the roles of a lovey-dovey couple to Dracula and Barack Obama, the big ugly mug of Wario ended up on a cute little rascal child, Dr Eggman ran the local store, and Joffrey from Game of Thrones was the mayor. I chose not to, instead opting to let the game fill them for me because I wanted to see how it would handle the task. Right out the gate, after loading in my Mii of me, I was instructed to pick the residents of the first town I encounter, a cheekily named little place called Greenhorne. With just the tiniest bit of imagination or some random picks from an ever growing roster of community created faces, your main character, your companions, the villain and any number of other people throughout the world will form one of the craziest casts you’ll probably ever see in a game. Your choices of Miis to fill various roles determines the kind of adventure you’ll end up having. In any other game, the story you play through in Miitopia would be criminally boring and very disappointing in its simplicity, but in Miitopia, that simplicity is necessary to not overshadow your choices. They are your actors, and you are the director of their adventure. “Yes and to do that, I’ll become your apprentice and we need to steal the Declaration of Independence. Where most other games of this type will offer you an intricate narrative filled with a variety of characters and things to do, Miitopia eschews that in favour of almost entirely player directed content. From any perspective, this game is an RPG, but its similarities to other games in that genre end there. All the tools are available right at the start, but what you do with them is entirely up to you. The best comparison I could draw for that example would be something like Mario Maker. Something you’re going to notice me dancing around in this review will be how Miitopia does so much by doing very little. My expectations, in this case, were all wrong. Interestingly, I also found I was having fun, which was even more surprising. On the surface, this looked to me like a bloated version of the StreetPass Quest game you receive as standard on any 3DS, but after a few hours, I discovered there was a whole lot more to it than that. Survive is the appropriate word too, because after the various hit or miss games designed around them, here they come yet again in Miitopia. Hey, you all like Miis, right? Y’know, those peculiar little homunculi with blank faces floating above Rayman-esque limbless bodies? You can try to give them your face or maybe create some of your favourite characters or celebrities, but regardless of what you do with them, they’re one of the weirder things to have survived from the Wii era.